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Department for Digital, Culture, Media & Sport
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1-20 of 96 results
Soft power impacts of media and creative industries activities
What are the risks to
creative industries
international activities from changes in the global political landscape?
Department for Digital, Culture, Media & Sport, 2023
creative industries
international activities
global politics
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Climate change and net zero in media and creative industries
What skills are needed to implement improvements in
creative industries
environmental impact and to meet Net Zero targets? What are the best mechanisms for developing these skills in the workforce?
Department for Digital, Culture, Media & Sport, 2023
environment
creative industries
skills
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Climate change and net zero in media and creative industries
What beliefs and mindset do
creative industries
business leaders hold on their environmental impacts? How do these affect business activities and action to reduce environmental impact?
Department for Digital, Culture, Media & Sport, 2023
environment
creative industries
business
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Climate change and net zero in media and creative industries
How can other environmental impacts of
creative industries
activities be measured, such as their influence on extraction and use of raw materials (including plastics), waste, recycling and re-use practices?
Department for Digital, Culture, Media & Sport, 2023
environment
creative industries
raw materials
recycling
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Climate change and net zero in media and creative industries
How can standard methodologies measuring greenhouse gas emissions be applied to the
creative industries
and its sub-sectors? Which, if any, aspects of standard emissions measurement needs to be adjusted to
creative industries
activities while ensuring consistency and cross sector comparisons?
Department for Digital, Culture, Media & Sport, 2023
creative industries
greenhouse gas emissions
environment
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Cultural and social value of creative industries activities and effects on wellbeing
Which policies and initiatives have been effective in increasing the non-economic/monetizable value delivered by the
creative industries
?
Department for Digital, Culture, Media & Sport, 2023
creative industries
policy
societal benefits
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Cultural and social value of creative industries activities and effects on wellbeing
How does participation in the
creative industries
, and in creative activities, affect individuals’ wellbeing and performance?
Department for Digital, Culture, Media & Sport, 2023
creative industries
wellbeing
performance
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Cultural and social value of creative industries activities and effects on wellbeing
How can we best measure the non-economic value of the
creative industries
?
Department for Digital, Culture, Media & Sport, 2023
creative industries
measurement
societal value
See details
Participation and engagement with creative industries
How sensitive is demand for
creative industries
goods and services to changes in price?
Department for Digital, Culture, Media & Sport, 2023
economy
creative industries
demand
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Diversity and inclusion in the creative industries
How many employees and freelancers are experiencing bullying, harassment and discrimination (BHD) in the sector at all seniority levels? What measurement techniques are being used in the
creative industries
and how do these compare with those in other sectors?
Department for Digital, Culture, Media & Sport, 2023
creative industries
workforce
bullying
harassment
discrimination
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Diversity and inclusion in the creative industries
What works in terms of improving diversity (defined as representation of protected characteristics and socio-demographic background to the UK population) within the
creative industries
sectors’ workforce to bring it closer to being representative of the UK workforce and audiences?
Department for Digital, Culture, Media & Sport, 2023
creative industries
diversity
workforce
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Creative industries workforce development, delivery and skills gaps
What future skills are needed to support
creative industries
growth? How do these vary by sub-sector? How do education pathways meet these needs?
Department for Digital, Culture, Media & Sport, 2023
creative industries
skills
education
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Exports, international supply chains and comparative advantage
Which international supply chains do creative businesses rely on? What are the levels of supply chain resilience in the
creative industries
, and how easily can they switch to alternative markets?
Department for Digital, Culture, Media & Sport, 2023
creative industries
supply chain
resilience
international markets
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Exports, international supply chains and comparative advantage
What are the impacts of EU exit on trade in the
creative industries
and how does this compare to other industries?
Department for Digital, Culture, Media & Sport, 2023
trade
creative industries
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CI R&D, innovation, tech adoption and digital consumption
How do the
creative industries
compare internationally on their rates of R&D/innovation as a proportion of GVA/GDP and by firm size?
Department for Digital, Culture, Media & Sport, 2023
creative industries
R&D
GVA/GDP
innovation
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CI R&D, innovation, tech adoption and digital consumption
How can the outputs of R&D be measured for the
creative industries
, and how can these be used to demonstrate the tangible and intangible value and benefit of investments? What are the enablers and barriers to innovation and R&D?
Department for Digital, Culture, Media & Sport, 2023
creative industries
R&D
innovation
value
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CI R&D, innovation, tech adoption and digital consumption
What is the level of innovation and R&D activity in the
creative industries
as measured by spending on these activities?
Department for Digital, Culture, Media & Sport, 2023
creative industries
innovation
R&D
See details
CI access to finance and investment
What is the risk level investors place on the
creative industries
investment and how does this compare to other sectors?
Department for Digital, Culture, Media & Sport, 2023
investment
creative industries
risk
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Creative cluster growth and spillovers to other economic sectors
What is the impact on the new location and CIs growth from moving the location of a large media or CI business? For example, BBC Media City in Salford or the Cardiff BBC centre. What other spillover effects result? How do large businesses support local
creative industries
supply chains and skills development?
Department for Digital, Culture, Media & Sport, 2023
creative industries
growth
location
media
economy
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Cultural and creative education
What is the proportion working in the sector that have undertaken creative courses? Is this a predictor of those that go on to work in the culture and
creative Industries
sectors?
Department for Digital, Culture, Media & Sport, 2023
culture
creative industries
education
See details
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